ultra scarcity
by ti_lucard_luser · 2026-09-29 · Data packs

⛏️ Ultra Scarcity Turn mining into a server-wide resource management system. Ultra Scarcity transforms ore mining into a shared, finite resource . Every ore mined by any player increases a global Scarcity Pressure meter. As pressure rises, ores become harder to obtain, mining becomes more dangerous, and the entire world begins to react. There is no individual score. There are no rewards. There is no competition. The entire server shares the consequences. Mine too much, and everyone suffers. Stop mining, and the world slowly recovers. 🌍 How It Works Every ore mined contributes pressure to a global counter. The more the server mines, the higher the scarcity level becomes. A BossBar constantly displays the current state of the world, allowing everyone to see how close the server is to collapse. 📊 Scarcity Levels Level State Drop Chance Effects 🟢 1 Stable Resources 100% Normal gameplay 🟡 2 Mild Scarcity 85% Mining Fatigue I + Hunger 🟠 3 Scarce Resources 65% Mining Fatigue II + Slowness + ~3× Pickaxe Wear 🔴 4 Extreme Scarcity 45% Mining Fatigue III + Slowness + Weakness + ~5× Pickaxe Wear ☠️ 5 Collapse 25% Mining Fatigue III + Slowness II + Weakness + Hunger + Darkness + ~8× Pickaxe Wea
