← Data packs

Stews: Hunger Rebalanced

by tjb3171 · 2025-12-18 · Data packs

Stews: Hunger Rebalanced preview

Stews: Rebalanced Stews: Rebalanced replaces the old hunger bar system with a cooking mechanic and various well thought-out meals, each with it's own purpose. This encourages food diversity, and makes hunger an engaging (but not too challenging) gameplay mechanic. Food now directly affects your health in various ways. Different meals will give different effects, such as directly healing you, or giving you a maximum health boost. Different meals have different stats depending on the difficulty of obtaining them and how easy it is to farm , thus making early-game foods distinct from late-game foods. This ensures you don't simply start a farm on day 1 and live off it for the rest of your life; by the time you're able to make farms, you can probably access better but harder-to-farm foods. It also encourages you to decide on what food to carry on adventures depending on how long you expect your expedition will be; better foods generally don't last as long. This prevents you from relying on just one food source. You now start with 4 hearts and cook meals to increase your max health. Natural regeneration is disabled and you must eat to heal. This encourages you to cook without punishing

CookingDatapackFoodFunctionsHungerLoot TablesMealOverhaulPredicatesRecipesSoupStew