Anti-Materiel Gun
by misterperson22 · 2026-07-27 · Texture packs

So a lil explanation: in the video game endless sky the anti-materiel gun is the best hand to hand weapon that you can buy, and it also looks really cool and stuff https://endless-sky.fandom.com/wiki/Anti-Materiel_Gun so yeah Changes: - When you give a bow a custom name (it can be any name!), it will change to an anti-materiel gun. This is to stop skeletons from having them because that would look weird and most people name their items anyways. - The anti-materiel gun has a 2d texture in the inventory and when dropped on the ground or in an item frame, but when held in the hand, it shows the 3d model. - The model has emissive textures. This is done in vanilla, so you don't need optifine. - The spectral arrow is changed to a laser. The item model is emissive in vanilla. However, the custom arrow model and the arrow entity being emissive require optifine. If you don't use optifine, the pack still works though but the laser will have a cross shape and not a lasery shape as well as not be emissive. - The anti-materiel gun has 4 bow charge stages but the original bow is kept at its default. the normal arrow texture is unchanged. This will NOT be compatible with other texture packs that
