Soleron - 26.1.2 Minecraft Shader
by xsoras · 2026-06-05 · Mods

Cold atmosphere. Warm light. No compromise. Soleron is a performance-conscious Minecraft Java shader built for players who want cinematic visuals without sacrificing control. Every feature is slider-tunable directly from the in-game shader menu — no config file editing required. ✨ Highlights Soft Shadows that actually look soft. Soleron uses PCSS (Percentage-Closer Soft Shadows) paired with a 32-sample Poisson PCF filter on a 4096px shadow map. Shadows widen naturally as distance from the caster increases — just like real sunlight. Shadow softness, bias, sample count and search radius are all slider-adjustable. Volumetric God Rays with moonlight. An 80-sample raymarched god ray pass casts dramatic light shafts through trees, windows and overhangs. Works at night too — moonlight casts its own subtle shafts. Density, decay and weight are fully configurable. Six tone mapping operators. Choose between Reinhard, ACES, Hable, Lottes, Uchimura and AgX from the shader menu. ACES is the default — punchy highlights, deep shadows, no blown-out skies. Colored shadows. Stained glass, leaves and translucent blocks cast tinted shadows on the ground. Three quality tiers: off, balanced, high. Veg
