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Sentinel Witch

by Jeezepizza · 2025-11-02 · Mods

Sentinel Witch preview

Ballonable, Breedable, Boostable, Leashable, Attachable Spawnable, Summonable, Sittable, Pushable, Controllable Rideable, Tameable (Follow Owner / Can Teleport / Tempt) Invulnerable, Nameable (Always Show / Allow Renaming) Health: 100000000000000000000000000000000000000 Damage: 1e+19 ~ 1e+38 (Knockback resistance: max) Inventory size: 27 (items can be collected by hopper) Experience reward: 1e+38 (on bred / death last hit by player) Breed / Tame: all the food that you can imagine (64 Types) Breathable: air / lava / solids / water (it's amphibious) Jump static: jump power 0.5 (variable max auto step) Physics: has gravity & collision (push toward closet space) Generic movement: max turn 30 degree (Speed: 0.5, Strength: max) Generic navigation: can swim (float), can sink, can climb, can dash can (pass) open (iron) doors (and then close after like Villager, Piglin), can path over water / lava, can reselect target (excluded Sentinel Witch) Resist / Immune: All, Anvil, Block Explosion, Fire, Magic, Lightning, Area, Projectile, Suffocation, Wither, Charging, Contact, Drowning, Override, Melee, Entity Attack, Entity Explosion, Fire Tick, Fly Into Wall, Freezing, Fall, Ranged, Lava, Magma,

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