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Compound Bow: Reforged (26.1+)

by MC_Ninja38 · 2026-05-04 · Data packs

Compound Bow: Reforged (26.1+) preview

Compound Bow: Reforged A complete rebuild of the original Compound Bow datapack. Reforged is not an update. It is a full redesign using modern datapack systems, with a focus on reliability, multiplayer safety, and clear, deterministic behavior. The original Compound Bow proved the concept. Reforged turns it into a fully engineered system. -Tutorial Video: www.youtube.com/watch?v=yn1dm6crmL0 What Changed The entire foundation has been replaced. The original relied on score-based crafting, simulated projectile logic, and workaround-heavy systems to achieve its behavior. It worked, but it was fragile, difficult to maintain, and prone to edge cases. Reforged removes those limitations entirely. Crafting is now dialog-driven and validated through item data, not scoreboard counters. Every component is explicitly checked, and only properly assembled items are recognized by the system. Projectile behavior no longer relies on raycasts or simulated hits. Reforged modifies the actual arrow entity, using ownership attribution to ensure that only the correct projectile is affected, even in multiplayer environments. Durability is now handled through the built-in system, replacing manual shot trac

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