WindLink - Real wind in Minecraft
by PlunderPixels · 2026-08-30 · Mods

WindLink A real, shared wind that everything breathes. Client-side only. Safe on vanilla servers. Works with no shader pack installed, but doesn't live up to anything without one. Depends on PlunderEngine. Compatible Shaders: Euphoria Patches 1.10.0+ Wind WindLink creates a real and terrain aware wind field that everything responds to. No more side to side canned wind animations with your favorite shaders. Everything flows together. Building gusts that come and go naturally instead of a constant breeze Terrain flow : slowed behind a hill, quicker over a crest, funnelled down through valleys Presets from calm to storm, or auto (natural wind) Wind character , natural or cinematic Turbulence, swirl and wave size as separate dials Wind sheltering , your builds interact with the wind in real time Blown debris from leaves and grass flecks that ride the wind and deflect off walls Trees move as one , so a canopy sways together Falling leaves, smoke, flames, embers and campfire smoke all take the same wind Seasons Foliage color follows the year (default: off) Days per season, or race through a whole year in seconds to see it move Forceable season overrides Dust Sand grains lifted off loose
