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Sarp Shaders | 1.17 - 26.2 Realistic Shader

by xsoras · 2026-07-12 · Mods

Sarp Shaders | 1.17 - 26.2 Realistic Shader preview

A shaderpack I've been building for myself, tuned the way I actually like Minecraft to look — soft light, moody skies, and water that's fun to stare at. Runs on Iris / OptiFine. What's inside Physical sky with volumetric clouds, cloud shadows and volumetric light shafts Water that behaves — waves, refraction, caustics, foam and screen-space reflections Soft colored shadows and SSAO for that grounded, cozy feel PBR support with auto-generated normals if your resource pack doesn't have them Aurora at night and a custom nebula in the End The usual camera goodies: bloom, auto exposure, FXAA, saturation control Installation Grab the latest release Drop the folder into your shaderpacks directory Select Sarp Shaders in the video settings and you're done Everything is tweakable in the shader options menu — shadows, lighting, water, atmosphere and camera each have their own screen. Notes This is a personal project, so expect opinionated defaults. If something looks off on your setup, poke around the settings before opening an issue — chances are there's a slider for it. Made by Sarp. Screenshots welcome — I'd love to see your builds with it.

CloudCommandblockHighendLowendMidendMinecraftOtherPathPotatoRayRealRealisticRtxSarpTracingVolumetric