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hair shading test (2)

by Mush0g · 2026-09-28 · Skins

Skin file not uploaded yet

okay so I did my notes andddd what I changed: highlight shading (made the pixels more 3D instead of the same checkerboard pattern on all sides) changing the shading of top and bottom (used the same idea of 3D pixels and used checkerboard pattern) use of the "hat" layer (to add more depth using main shading checkerboard pattern) (added more "hat" shading to back and sides) changed skin shading from a 5% darkness outline to gradient from shadow to full light (Shadow (57%) - Light (44%): 13% difference. shadow (57%), lightening 1 (54%), lightening 2 (51%), light (44%)) eyelashes are now darkest shade of hair and are located on "head" layer what stayed the same: eye shading will likely stay as a 5% difference in darkness eyelash shape will stay in a downward frame still using the checkerboard pattern as a shading strategy what will follow: shirt/skin shading pant/skin shading shoe shading comparison to 1: I really like the placement of the eyelashes. I think the all around "hat" layer shading is a bit much, so I'll stick to 1's shading of just the front and sides. I'm also def procrastinating my math TvT I'll finish 3 and then eat lunch and then math also should I keep publishing these

MushogOther