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CraftKnight's Better Drops

by CraftKnight98 · 2026-06-12 · Data packs

CraftKnight's Better Drops preview

Please Note: This is meant to go along with a few changes to Villages and some other things, but I'm struggling with making structures/changing loot tables in chests at the moment! I personally hate that it's too easy to get everything you need within the first day. Once you get seeds, you can easily get Sheep and Cows, and with them, basically unlimited Leather and Wool. It's rather telling to me that few people make Sheep Farms or get Shears anymore, they just kill three Sheep and their troubles are over. I also take issue with Sniffers and Turtles, because Sniffers have no real use (and they are obviously domesticated, and a perfect farm animal), and Turtles' Scute mechanic means that few will ever get a Turtle Helmet or Turtle Master potions (and you end up killing them anyway, let's be real). I changed a bunch of mobs to try and fix these issues: Sheep: Sheep don't drop Wool when you kill them. Instead, they drop Rabbit's Hide (Resource Pack for the name incoming) and Mutton when killed. You need to find iron before you can get all that sweet, sweet wool now. Chicken: Chicken no longer drop Feathers (they don't need two drops). They drop Chicken, as before, and some occasional

Loot TablesOther