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No Enchantment Levels

by Cret8ceous · 2026-08-26 · Data packs

No Enchantment Levels preview

This data pack makes all enchantments capped to level 1, while also giving them equivalent stats to their vanilla max level. For example, Sharpness V, IV, III, and II are removed. Leaving only Sharpness I. Though now Sharpness I is essentially Sharpness V in terms of power. This datapack only effects vanilla Minecraft enchantments, and only edits enchantments that have a max greater than 1 in vanilla Minecraft. For more info on how I made this, it's fairly simple. And apologies if I am not very elegant with my wording in this explanation, I am not typically a coder. For example, here is a part of the vanilla Sharpness enchantments .json file. (Provided by misode's Enchantment Generator. Thank you!) "effect": { "type": "minecraft:add", "value": { "type": "minecraft:linear", "base": 1, "per_level_above_first": 0.5 The "base" is the base "modifier" (What I'm calling it) of the enchantment. "per_level_above_first" is added onto that base number with each enchantment level. All I've done is simply raise the base number to what it would be at it's max vanilla level. Sharpness has a max level of 5, so I add 0.5 four times to 1, giving us 3. "effect": { "type": "minecraft:add", "value": {

EnchantingEnchantmentsFunctionsGame Mechanic