Firearms --- Resident Evil 4 Inspired Datapack
by catbreadloaf · 2026-03-21 · Data packs

Description Firearms is a Resident Evil 4 inspired datapack. Craft and upgrade guns from the original game, find Mousley and feed her Cheese to unlock bonus content , and delve into a large, procedurally generated castle to acquire pesetas ! Firearms There are 7 Firearms in total, and a Rocket Launcher. Hold a Firearm in your mainhand and right click to fire. Below is an explanation of all mechanics relevant to Firearms, as well as a breakdown of each one. Deadeye Mode Sneaking while holding a Firearm will activate deadeye mode after some time, allowing bullets fired to deal critical hits. Ammo Usage All Firearms use some kind of ammo to fire . You must have the correct ammo type in your inventory to load a clip. The ammo type for each Firearm is detailed in the breakdown table below. Ammo recipes are unlocked automatically when a Firearm enters your inventory. Reloading Firearms can be manually reloaded by pressing F while in your mainhand. Reloading happens automatically when ammo reaches 0 . Damage Falloff Bullets fired experience damage falloff over certain ranges , particular to each Firearm. Some Firearms will require a close range to be effective, whereas others (such as the
